The Battle of Fell Desert
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Devlog
- February 10, 2025 by Chadius#title, #action points, #hud, #movementThe Battle for Fell Desert Lady of Arid Tranquility That's the new title and subtitle. We'll keep it simple, have a marketable name that won't cause collisions, and it's mysterious enough to be memora... Continue reading
- January 30, 2025 by Chadius#Action Point Meter, #Character rename, #HUDTorrin's name is Nahla now Say hello to Nahla, formerly known as Torrin. Her stats are the same, but her name is more appropriate. It has roots to Arabic and African languages referring to the first d... Continue reading
- January 23, 2025 by Chadius#demo night, #feedback, #ui, #targetingBoston Indies Demo Night Wow, so much feedback. The UI still sucks, but it's good enough that some people fought through it long enough to ask about gameplay. I got about 7 responses. Here's the highl... Continue reading
- January 01, 2025 by Chadius#UI, #Preview Window, #Race Condition, #Map IconHappy New Years, folks. Preview Window! I'm glad for the week of work off, because this window took way too long. It gave me several ideas to codify UI creation and drawing so I can reuse some of it... Continue reading
- December 19, 2024 by Chadius#Elusive, #Status, #Pathfinding, #Rolling, #DegreeOfSuccess, #0.0.019Elusive lets you pass through enemies Torrin's Torrent Surge now lets her pass through enemies so they can't block her way. Not super useful right now but the next playable character will benefit grea... Continue reading
- October 26, 2024 by Chadius#Mission Statistics, #Critical Hits, #UIRaise Shield works once per turn Disable the Raise Shield action if it's been used already. If the action would try to buff you but fail, it will be disabled. Right now this works for Sir Camil. Torri... Continue reading
- October 20, 2024 by Chadius#ui, #map, #pathfinding, #invalid actionsThis week brings a few UI improvements. Expensive actions are grayed out Torrin's Healing Touch costs 2 Action Points. If she only has 1, it will be grayed out. If you hover over the action, it will t... Continue reading
- October 13, 2024 by Chadius#UI, #Commands, #Attack Animation, #SaveCritical Hits even when you don't roll a 12 Against these enemies, rolling 6+6 was a critical hit, and Torrin and Sir Camil would react by charging in! But 5+6 or 6+5 was also a critical hit. Now, the... Continue reading
- September 27, 2024 by Chadius#Absorb, #Status Effect, #Sir CamilAbsorb When Sir Camil raises his shield, he will absorb 1 HP worth of damage. You can see the big bright Absorb HP in his HUD. When he gets hit he'll lose the absorb first before taking damage. This i... Continue reading
- September 14, 2024 by Chadius#UI, #ui, #TextWindows, #Production, #Version0.0.006Changes for this release: Smaller text boxes so I can position them differently and avoid long lines of text. Acutally using a production build, which should increase performance. You can't stack the... Continue reading
- August 17, 2024 by Chadius#Version0.0.003, #UI, #Armor, #Buff, #ActionPointsRaise Shield in detail Here are some screenshots showcasing Raise Shield in action. An icon showcases Sir Camil's Armor bonus after using Raise Shield. Here's the button for Raise Shield. And the atta... Continue reading