Version 0.0.027: Squaddie Selector
The Battle of Fell Desert » Devlog

HUD is always open
You no longer have to select which character to control first - one is always selected for you.
Squaddie Selector
I added buttons to switch between characters. You could already switch by pressing Ctrl, but now you can click to see who has a turn.
Man, UI elements take a long time to build! That's definitely where I'll need to spend more time refactoring.
What's next?
- Disable action buttons as you preview actions. This should give you more hints when you move too far to use Healing Touch.
- Update the buttons on the title screen so they look more like buttons.
- Add a health meter, similar to the action point meter that's on the status.
Files
fell-desert.zip Play in browser
Feb 17, 2025
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.053 - Action Point Cost under the Action Buttons1 day ago
- Version 0.0.052 - Keyboard controls to select actions6 days ago
- Release 0.0.051: Attack Roll Thermometer12 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme22 days ago
- Version 0.0.049: Animated dice rolling and speedup28 days ago
- Version 0.0.048: Training Wheels are go34 days ago
- Version 0.0.047: New Reaction Drop43 days ago
- Nahla Sketch50 days ago
- Version 0.0.046: Status Ailment Tabs57 days ago
- Version 0.0.045: Action Hints63 days ago
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