Version 0.0.027: Squaddie Selector
The Battle of Fell Desert » Devlog

HUD is always open
You no longer have to select which character to control first - one is always selected for you.
Squaddie Selector
I added buttons to switch between characters. You could already switch by pressing Ctrl, but now you can click to see who has a turn.
Man, UI elements take a long time to build! That's definitely where I'll need to spend more time refactoring.
What's next?
- Disable action buttons as you preview actions. This should give you more hints when you move too far to use Healing Touch.
- Update the buttons on the title screen so they look more like buttons.
- Add a health meter, similar to the action point meter that's on the status.
Files
fell-desert.zip Play in browser
Feb 17, 2025
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
| Status | In development |
| Author | Chadius |
| Genre | Strategy |
More posts
- Version 0.0.057 - Battle Animation!8 days ago
- Release 0.0.56 Smooth map movement animation20 days ago
- Version 0.0.055 - Smooth Attack Roll Animation25 days ago
- Engine update35 days ago
- Version 0.0.054 -Attack Icons39 days ago
- Version 0.0.053 - Action Point Cost under the Action Buttons48 days ago
- Version 0.0.052 - Keyboard controls to select actions53 days ago
- Release 0.0.051: Attack Roll Thermometer59 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme69 days ago
- Version 0.0.049: Animated dice rolling and speedup75 days ago
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