Boston Indies demo game night
Thank you, everyone who tried out Torrin's Trial yesterday, whether in person or online.
Bringing an extension cable was a good idea, Boston Indies was packed! Also the tagline did its job. If you didn't like strategy games you moved on without asking me what the game was.
I expected the UI to be a problem. There were some improvements from the February demo night. One thing everyone struggled with involved scrolling the camera while selecting actions. I'm still working on the new UI. I also noticed people were clicking through dialogues too quickly. I could see some frustration from some of the testers - turns out UI design for strategy games is really hard!
I'm pretty sure a couple of the testers were game designers, and one person was into Table Top RPGs (he recognized some of the terminology from Pathfinder.)
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.036: Smarter targeting for helpful abilities1 day ago
- Version 0.0.035: Cooldown and rounded buttons14 days ago
- Version 0.0.034 - Highlight Squaddies when acting and targeting22 days ago
- Version 0.0.033 - Add to Collection, Target UI cleanup31 days ago
- Version 0.0.032 - Scroll that Map36 days ago
- Version 0.0.031: New moves, New tutorial42 days ago
- Version 0.0.030: End Turn Button51 days ago
- Version 0.0.029: Health Meter and Buttons56 days ago
- Version 0.0.028: Title Screen buttons show a hover state62 days ago
- Version 0.0.027: Squaddie Selector68 days ago
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