Version 0.0.038: Free Range Movement
Free Range Movement
I've been blabbing about this since March. Finally got it running. So many bugs got squashed on the way over, but it's here.
You can redo your movement until you take an action or end your turn.
Sometimes people will move a little bit, realize they didn't want to move there, and then move somewhere else. This is considered 1 action. You can keep repositioning as much as you want. Once you finally act, your position is locked in.
You must manually end your turn if your action points are spent moving.
Sometimes you want to reposition yourself, or Nahla has fallen way behind and it's time to catch up. Before this release, moving would spend your actions and end your turn once you ran out of actions. But now you can redo your movement. Use the End Turn button to say "yes I am moving here and ending my turn."
If you spend your action points attacking, your turn will automatically end, since you don't have action points to move with.
What's next?
New logo and title screen progress
The new artist and I are working to make a new title cover. I need to draw Birnham's portrait to give the artist an idea.
Minor UI updates
I need to resume my weekly update schedule, so expect the next release to be small.
Files
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.053 - Action Point Cost under the Action Buttons1 day ago
- Version 0.0.052 - Keyboard controls to select actions6 days ago
- Release 0.0.051: Attack Roll Thermometer12 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme22 days ago
- Version 0.0.049: Animated dice rolling and speedup28 days ago
- Version 0.0.048: Training Wheels are go34 days ago
- Version 0.0.047: New Reaction Drop43 days ago
- Nahla Sketch50 days ago
- Version 0.0.046: Status Ailment Tabs57 days ago
- Version 0.0.045: Action Hints63 days ago
Leave a comment
Log in with itch.io to leave a comment.