Target Summary Window
The Battle of Fell Desert » Devlog

This release allows me to show two summary windows, which took more work than I thought it would. Now you can see the actor and their target. (Here's a screenshot of Torrin about to attack a demon, note the lower left and right corners.) The windows stay on when you're attacking, which is a nice benefit.
I also added a bug fix that clears the command window when you complete the mission and restart. Also you will no longer try to move to the "Move/Hide/Reveal" button when you click on it.
I'll be on vacation for the week, so I will be focusing on some refactoring.
Files
torrins-trial.zip Play in browser
Jul 08, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.041: Stability and Performance6 days ago
- Version 0.0.040: Chance to hit update13 days ago
- Version 0.0.039: Minor Fix, New Portrait20 days ago
- Version 0.0.038: Free Range Movement25 days ago
- Version 0.0.037: Targeting updates39 days ago
- Version 0.0.036: Smarter targeting for helpful abilities48 days ago
- Version 0.0.035: Cooldown and rounded buttons62 days ago
- Version 0.0.034 - Highlight Squaddies when acting and targeting69 days ago
- Version 0.0.033 - Add to Collection, Target UI cleanup78 days ago
- Version 0.0.032 - Scroll that Map83 days ago
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