Target Summary Window
The Battle of Fell Desert » Devlog

This release allows me to show two summary windows, which took more work than I thought it would. Now you can see the actor and their target. (Here's a screenshot of Torrin about to attack a demon, note the lower left and right corners.) The windows stay on when you're attacking, which is a nice benefit.
I also added a bug fix that clears the command window when you complete the mission and restart. Also you will no longer try to move to the "Move/Hide/Reveal" button when you click on it.
I'll be on vacation for the week, so I will be focusing on some refactoring.
Files
torrins-trial.zip Play in browser
Jul 08, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
| Status | In development |
| Author | Chadius |
| Genre | Strategy |
More posts
- Version 0.0.057 - Battle Animation!8 days ago
- Release 0.0.56 Smooth map movement animation20 days ago
- Version 0.0.055 - Smooth Attack Roll Animation25 days ago
- Engine update35 days ago
- Version 0.0.054 -Attack Icons39 days ago
- Version 0.0.053 - Action Point Cost under the Action Buttons48 days ago
- Version 0.0.052 - Keyboard controls to select actions53 days ago
- Release 0.0.051: Attack Roll Thermometer59 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme69 days ago
- Version 0.0.049: Animated dice rolling and speedup75 days ago
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