Map Icon status bars
The Battle of Fell Desert » Devlog

This week's update adds a few more UI updates.
If you don't have full health or full actions, we'll draw 1 or 2 bars on your map icon. The gray one on top represents your remaining actions while the bottom is your health. In this screenshot, Sir Camil spent an action to move and has taken 1 damage already.
Another change involves locking the HUD once you begin your turn. During playtesting players would keep switching who they wanted to look at, and thought they could control the clicked squaddie. Now, once you start the turn, it's always their turn and you can't change the HUD. There are a bunch of UI updates coming soon as I make it less cumbersome to move, act, and understand.
Files
torrins-trial.zip Play in browser
Feb 29, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
| Status | In development |
| Author | Chadius |
| Genre | Strategy |
More posts
- Version 0.0.057 - Battle Animation!8 days ago
- Release 0.0.56 Smooth map movement animation20 days ago
- Version 0.0.055 - Smooth Attack Roll Animation25 days ago
- Engine update35 days ago
- Version 0.0.054 -Attack Icons39 days ago
- Version 0.0.053 - Action Point Cost under the Action Buttons48 days ago
- Version 0.0.052 - Keyboard controls to select actions53 days ago
- Release 0.0.051: Attack Roll Thermometer59 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme69 days ago
- Version 0.0.049: Animated dice rolling and speedup75 days ago
Leave a comment
Log in with itch.io to leave a comment.