Map Icon status bars
The Battle of Fell Desert » Devlog

This week's update adds a few more UI updates.
If you don't have full health or full actions, we'll draw 1 or 2 bars on your map icon. The gray one on top represents your remaining actions while the bottom is your health. In this screenshot, Sir Camil spent an action to move and has taken 1 damage already.
Another change involves locking the HUD once you begin your turn. During playtesting players would keep switching who they wanted to look at, and thought they could control the clicked squaddie. Now, once you start the turn, it's always their turn and you can't change the HUD. There are a bunch of UI updates coming soon as I make it less cumbersome to move, act, and understand.
Files
torrins-trial.zip Play in browser
Feb 29, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.036: Smarter targeting for helpful abilities1 day ago
- Version 0.0.035: Cooldown and rounded buttons14 days ago
- Version 0.0.034 - Highlight Squaddies when acting and targeting22 days ago
- Version 0.0.033 - Add to Collection, Target UI cleanup31 days ago
- Version 0.0.032 - Scroll that Map36 days ago
- Version 0.0.031: New moves, New tutorial42 days ago
- Version 0.0.030: End Turn Button51 days ago
- Version 0.0.029: Health Meter and Buttons56 days ago
- Version 0.0.028: Title Screen buttons show a hover state62 days ago
- Version 0.0.027: Squaddie Selector68 days ago
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