Action Icons


I've finally updated the new icons on the HUD. It took a month to set this up due to loads of tech debt, but it was worth it.
- Bow = Long range attack
- Heart = Healing ability
- Sword = Melee attack
The icons are highlighted when you hover over them (you can see Sir Camil's longsword icon is highlighted.)
If the action deals damage, has range, or an action point cost you can see it before you select it.
The feedback I received from Boston Indies Demo Night was extremely valuable. I knew I had to do a lot of cleanup on the UI and the feedback made it very clear. I can't focus on more advanced topics until I get there first.
I also fixed up a bug where you could select Petra but couldn't use her since she wasn't deployed. She's deep undercover right now and can't respond to your commands.
Files
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.041: Stability and Performance6 days ago
- Version 0.0.040: Chance to hit update13 days ago
- Version 0.0.039: Minor Fix, New Portrait20 days ago
- Version 0.0.038: Free Range Movement25 days ago
- Version 0.0.037: Targeting updates39 days ago
- Version 0.0.036: Smarter targeting for helpful abilities48 days ago
- Version 0.0.035: Cooldown and rounded buttons62 days ago
- Version 0.0.034 - Highlight Squaddies when acting and targeting69 days ago
- Version 0.0.033 - Add to Collection, Target UI cleanup78 days ago
- Version 0.0.032 - Scroll that Map83 days ago
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