Action Icons


I've finally updated the new icons on the HUD. It took a month to set this up due to loads of tech debt, but it was worth it.
- Bow = Long range attack
- Heart = Healing ability
- Sword = Melee attack
The icons are highlighted when you hover over them (you can see Sir Camil's longsword icon is highlighted.)
If the action deals damage, has range, or an action point cost you can see it before you select it.
The feedback I received from Boston Indies Demo Night was extremely valuable. I knew I had to do a lot of cleanup on the UI and the feedback made it very clear. I can't focus on more advanced topics until I get there first.
I also fixed up a bug where you could select Petra but couldn't use her since she wasn't deployed. She's deep undercover right now and can't respond to your commands.
Files
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
| Status | In development |
| Author | Chadius |
| Genre | Strategy |
More posts
- Version 0.0.059 - Image load rewrite37 days ago
- Version 0.0.058 - Dialogue Box Rewrite42 days ago
- Version 0.0.057 - Battle Animation!53 days ago
- Release 0.0.56 Smooth map movement animation65 days ago
- Version 0.0.055 - Smooth Attack Roll Animation70 days ago
- Engine update80 days ago
- Version 0.0.054 -Attack Icons84 days ago
- Version 0.0.053 - Action Point Cost under the Action Buttons92 days ago
- Version 0.0.052 - Keyboard controls to select actions98 days ago
- Release 0.0.051: Attack Roll ThermometerAug 26, 2025
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