Highlight enemy range
The Battle of Fell Desert » Devlog

Preview Enemy Range
You can now hover over enemies to see their movement range- no need to click.
Now, if you DO click, you can "lock" their movement range so you can click on multiple squaddies to combine them all.
I'll be on a trip for the next 2 weeks. I'll focus on letting you approach an enemy by clicking on them.
Files
torrins-trial.zip Play in browser
Aug 24, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.053 - Action Point Cost under the Action Buttons1 day ago
- Version 0.0.052 - Keyboard controls to select actions6 days ago
- Release 0.0.051: Attack Roll Thermometer12 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme22 days ago
- Version 0.0.049: Animated dice rolling and speedup28 days ago
- Version 0.0.048: Training Wheels are go34 days ago
- Version 0.0.047: New Reaction Drop43 days ago
- Nahla Sketch50 days ago
- Version 0.0.046: Status Ailment Tabs57 days ago
- Version 0.0.045: Action Hints63 days ago
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