Action preview updates
The Battle of Fell Desert » Devlog


Improvements to the action preview:
- An icon shows the action you selected and the general summary of what it does.
- When you click on the target, the effect is displayed
- OK and Cancel buttons appear to confirm the command.
Note that Right Mouse Button (or Escape or Backspace) always cancels, and Enter will always accept. You now have to Left Mouse Button click on the OK button to actually use it. Slows down my testing but it's more responsive.
I also fixed a bug where the Locust shows its reach when you hover over it.
Next up?
I definitely want to build up the attack preview. It has to show the chance to hit and expected side effects.
Add more controls to the game- in particular, pressing spacebar to accept, and maybe adding a "Next" button.
There's a lot of behind the scene tech stuff I want to prep for - I'm reading a great book on game development that gave me a lot of ideas.
Files
torrins-trial.zip Play in browser
Dec 23, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Release 0.0.56 Smooth map movement animation9 days ago
- Version 0.0.055 - Smooth Attack Roll Animation14 days ago
- Engine update24 days ago
- Version 0.0.054 -Attack Icons28 days ago
- Version 0.0.053 - Action Point Cost under the Action Buttons37 days ago
- Version 0.0.052 - Keyboard controls to select actions42 days ago
- Release 0.0.051: Attack Roll Thermometer48 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme58 days ago
- Version 0.0.049: Animated dice rolling and speedup64 days ago
- Version 0.0.048: Training Wheels are go70 days ago
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