Performance boost and Map Textures
The Battle of Fell Desert » Devlog


Finally fixed the crash bug. And I can add textured map sprites, too.
Before this update, running this game on Firefox would crash after about 20 minutes. Chrome wouldn't crash but instead would play at around 15 fps. Turns out drawing all of those hexagonal tiles are CPU intensive and the browsers can't keep up.
Each terrain type now uses an image. Turns out drawing an image is much less intense. And it looks nice as long as you line up the seams correctly.
Files
torrins-trial.zip Play in browser
May 28, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
| Status | In development |
| Author | Chadius |
| Genre | Strategy |
More posts
- Version 0.0.057 - Battle Animation!8 days ago
- Release 0.0.56 Smooth map movement animation20 days ago
- Version 0.0.055 - Smooth Attack Roll Animation25 days ago
- Engine update35 days ago
- Version 0.0.054 -Attack Icons39 days ago
- Version 0.0.053 - Action Point Cost under the Action Buttons48 days ago
- Version 0.0.052 - Keyboard controls to select actions53 days ago
- Release 0.0.051: Attack Roll Thermometer59 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme69 days ago
- Version 0.0.049: Animated dice rolling and speedup75 days ago
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