Engine update
The Battle of Fell Desert » Devlog
Now with Vite
I was using Webpack up until now. Vite's faster, the configuration makes much more sense, and the final game is about half the size as before (so it will load faster for you.)
You shouldn't notice any bugs or gameplay changes. Lots of behind the scenes stuff.
Next up is to update more of the UI. I was going to work on that when vite came up as a topic.
Files
torrins-trial.zip Play in browser
Dec 04, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.036: Smarter targeting for helpful abilities1 day ago
- Version 0.0.035: Cooldown and rounded buttons14 days ago
- Version 0.0.034 - Highlight Squaddies when acting and targeting22 days ago
- Version 0.0.033 - Add to Collection, Target UI cleanup31 days ago
- Version 0.0.032 - Scroll that Map36 days ago
- Version 0.0.031: New moves, New tutorial42 days ago
- Version 0.0.030: End Turn Button51 days ago
- Version 0.0.029: Health Meter and Buttons56 days ago
- Version 0.0.028: Title Screen buttons show a hover state62 days ago
- Version 0.0.027: Squaddie Selector68 days ago
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