Engine update
The Battle of Fell Desert » Devlog
Now with Vite
I was using Webpack up until now. Vite's faster, the configuration makes much more sense, and the final game is about half the size as before (so it will load faster for you.)
You shouldn't notice any bugs or gameplay changes. Lots of behind the scenes stuff.
Next up is to update more of the UI. I was going to work on that when vite came up as a topic.
Files
torrins-trial.zip Play in browser
84 days ago
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.028: Title Screen buttons show a hover state3 days ago
- Version 0.0.027: Squaddie Selector9 days ago
- Version 0.0.025: New Game Title, Movement Action Point preview16 days ago
- Version 0.0.025: Name change, preview action points27 days ago
- Version 0.0.24: Demo Night feedback34 days ago
- Version 0.0.23: KO!40 days ago
- Version 0.0.022: Keyboard Camera Controls48 days ago
- Version 0.0.021: Preview Window56 days ago
- Action preview updates65 days ago
Leave a comment
Log in with itch.io to leave a comment.