Engine update
The Battle of Fell Desert » Devlog
Now with Vite
I was using Webpack up until now. Vite's faster, the configuration makes much more sense, and the final game is about half the size as before (so it will load faster for you.)
You shouldn't notice any bugs or gameplay changes. Lots of behind the scenes stuff.
Next up is to update more of the UI. I was going to work on that when vite came up as a topic.
Files
torrins-trial.zip Play in browser
Dec 04, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.053 - Action Point Cost under the Action Buttons1 day ago
- Version 0.0.052 - Keyboard controls to select actions6 days ago
- Release 0.0.051: Attack Roll Thermometer12 days ago
- Version 0.0.050 - Attack Modifier Animation and a Readme22 days ago
- Version 0.0.049: Animated dice rolling and speedup28 days ago
- Version 0.0.048: Training Wheels are go34 days ago
- Version 0.0.047: New Reaction Drop43 days ago
- Nahla Sketch50 days ago
- Version 0.0.046: Status Ailment Tabs57 days ago
- Version 0.0.045: Action Hints63 days ago
Leave a comment
Log in with itch.io to leave a comment.