Engine update
The Battle of Fell Desert » Devlog
Now with Vite
I was using Webpack up until now. Vite's faster, the configuration makes much more sense, and the final game is about half the size as before (so it will load faster for you.)
You shouldn't notice any bugs or gameplay changes. Lots of behind the scenes stuff.
Next up is to update more of the UI. I was going to work on that when vite came up as a topic.
Files
torrins-trial.zip Play in browser
Dec 04, 2024
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.041: Stability and Performance6 days ago
- Version 0.0.040: Chance to hit update13 days ago
- Version 0.0.039: Minor Fix, New Portrait20 days ago
- Version 0.0.038: Free Range Movement25 days ago
- Version 0.0.037: Targeting updates39 days ago
- Version 0.0.036: Smarter targeting for helpful abilities48 days ago
- Version 0.0.035: Cooldown and rounded buttons62 days ago
- Version 0.0.034 - Highlight Squaddies when acting and targeting69 days ago
- Version 0.0.033 - Add to Collection, Target UI cleanup78 days ago
- Version 0.0.032 - Scroll that Map83 days ago
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