Torrin's Trial
Devlog
- October 26, 2024 by Chadius#Mission Statistics, #Critical Hits, #UIRaise Shield works once per turn Disable the Raise Shield action if it's been used already. If the action would try to buff you but fail, it will be disabled. Right now this works for Sir Camil. Torri... Continue reading
- October 20, 2024 by Chadius#ui, #map, #pathfinding, #invalid actionsThis week brings a few UI improvements. Expensive actions are grayed out Torrin's Healing Touch costs 2 Action Points. If she only has 1, it will be grayed out. If you hover over the action, it will t... Continue reading
- October 13, 2024 by Chadius#UI, #Commands, #Attack Animation, #SaveCritical Hits even when you don't roll a 12 Against these enemies, rolling 6+6 was a critical hit, and Torrin and Sir Camil would react by charging in! But 5+6 or 6+5 was also a critical hit. Now, the... Continue reading
- September 27, 2024 by Chadius#Absorb, #Status Effect, #Sir CamilAbsorb When Sir Camil raises his shield, he will absorb 1 HP worth of damage. You can see the big bright Absorb HP in his HUD. When he gets hit he'll lose the absorb first before taking damage. This i... Continue reading
- September 14, 2024 by Chadius#UI, #ui, #TextWindows, #Production, #Version0.0.006Changes for this release: Smaller text boxes so I can position them differently and avoid long lines of text. Acutally using a production build, which should increase performance. You can't stack the... Continue reading
- August 17, 2024 by Chadius#Version0.0.003, #UI, #Armor, #Buff, #ActionPointsRaise Shield in detail Here are some screenshots showcasing Raise Shield in action. An icon showcases Sir Camil's Armor bonus after using Raise Shield. Here's the button for Raise Shield. And the atta... Continue reading