Multiple Attack Penalty and HUD updates


Hello everyone. Here's what changed.

Multiple Attack Penalty

To encourage more strategic decisions, there's a penalty if you attack more than once per round. The enemies obey this rule, too. You can feel a bit more gutsy wading into a crowd of enemies.

Your first attack is likely to critically hit, but your second isn't. And the third will probably miss. So it may be worth retreating to protect yourself.

A demon attacks Sir Camil, but the Multiple Attack Penalty makes it miss.

The preview shows the multiple attack penalty as Sir Camil keeps attacking a demon.
Even with the penalty, Sir Camil slays the fiend.

HUD Updates

I cleaned up the HUD a little, to make it more compact. The long term plan is to move the action buttons closer to the character, so you don't have to move the mouse around as much.

Here's a screenshot of the HUD during Torrin's turn, showing her health and the number of actions remaining, along with a close up.

The HUD during Torrin's turn.
Close of of the HUD.

Files

torrins-trial.zip Play in browser
Jan 12, 2024

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