Boston Indies demo game night
Torrin's Trial » Devlog
Boston Indies is hosting a game demo night on May 21st. If you're in the area feel free to show up on MIT's open space near Kendall Square that evening.
Compared to the demo night on Tuesday, I've focused on the UI and UX.
- Right click cancels
- More descriptions on action buttons
- Simplify tutorial
- Less round-by-round talking
- Map Icons show bars for Hit Points & Action Points if they are not full
- New title screen
- Move Save and Load buttons to their own part of the screen
I'll know if I succeed if people are talking about the game and less about the controls.
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- New UI: Basic stats2 days ago
- Engine update7 days ago
- Beginning new UI: Name and portrait18 days ago
- Torrin can ignore rough terrain26 days ago
- Even Smaller Text boxes!32 days ago
- Click to Move towards enemies... again40 days ago
- Shield disabled, Track criticals47 days ago
- Disable invalid actions and animate pathfinding52 days ago
- Animation Update for Critical Hits59 days ago
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