Highlight enemy range: Now less grating
Torrin's Trial » Devlog
The most recent update includes a new color scheme for enemy range. When you hover or click on them, a dull purple overlay forms. It was hard to stare at all of the blue.
Next up: A few UI improvements, like showing when you critically hit by rolling 11 (it looks like a normal attack right now).
Files
torrins-trial.zip Play in browser
21 days ago
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Shield disabled, Track criticals6 hours ago
- Disable invalid actions and animate pathfinding5 days ago
- Animation Update for Critical Hits13 days ago
- Absorb damage with a new status28 days ago
- Smaller Text boxes42 days ago
- Click to Move towards enemies50 days ago
- Highlight enemy range63 days ago
- More Raise Shield updates70 days ago
- Shields! Armor!71 days ago
Leave a comment
Log in with itch.io to leave a comment.