Highlight enemy range: Now less grating
Torrin's Trial » Devlog
The most recent update includes a new color scheme for enemy range. When you hover or click on them, a dull purple overlay forms. It was hard to stare at all of the blue.
Next up: A few UI improvements, like showing when you critically hit by rolling 11 (it looks like a normal attack right now).
Files
torrins-trial.zip Play in browser
69 days ago
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- New UI: Basic stats3 days ago
- Engine update8 days ago
- Beginning new UI: Name and portrait20 days ago
- Torrin can ignore rough terrain27 days ago
- Even Smaller Text boxes!34 days ago
- Click to Move towards enemies... again41 days ago
- Shield disabled, Track criticals48 days ago
- Disable invalid actions and animate pathfinding54 days ago
- Animation Update for Critical Hits61 days ago
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