Shields! Armor!


Sir Camil can Raise Shield

and increase his Armor by 1 until the start of his next turn. Now he's less likely to get hit.

After using it you can see a shield icon in his summary.


...So many bugs just to add a shield. And I added 2 more:

  • You can't see enemy squaddie movement after the first turn. I have an idea on how to fix it but I wanted to get this change out.
  • If you try to stack Raise Shield, the text will show multiple "+1 Armor" messages. Only 1 of them counts, there is no benefit from raising your armor. This is cosmetic for now so I'll keep it in until later.

Files

torrins-trial.zip Play in browser
71 days ago

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