Smaller Text boxes
Torrin's Trial » Devlog
Changes for this release:
- Smaller text boxes so I can position them differently and avoid long lines of text.
- Acutally using a production build, which should increase performance.
- You can't stack the same buff repeatedly, and the game will tell you when there is no change. Sir Camil cannot raise his shield 3 times to get triple the defense, for example.
Next up:
- Clean up the overlay when you hover over squaddies. It's hard to read your movement as well as enemy movement, so I want to work on a different overlay.
- Add an Absorb buff. This gives temporary hit points that can't be healed but are removed first. Sir Camil can raise his shield and take some temporary damage.
Files
torrins-trial.zip Play in browser
42 days ago
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Shield disabled, Track criticals6 hours ago
- Disable invalid actions and animate pathfinding5 days ago
- Animation Update for Critical Hits13 days ago
- Highlight enemy range: Now less grating21 days ago
- Absorb damage with a new status28 days ago
- Click to Move towards enemies50 days ago
- Highlight enemy range63 days ago
- More Raise Shield updates70 days ago
- Shields! Armor!71 days ago
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