Action Icons
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I've finally updated the new icons on the HUD. It took a month to set this up due to loads of tech debt, but it was worth it.
- Bow = Long range attack
- Heart = Healing ability
- Sword = Melee attack
The icons are highlighted when you hover over them (you can see Sir Camil's longsword icon is highlighted.)
If the action deals damage, has range, or an action point cost you can see it before you select it.
The feedback I received from Boston Indies Demo Night was extremely valuable. I knew I had to do a lot of cleanup on the UI and the feedback made it very clear. I can't focus on more advanced topics until I get there first.
I also fixed up a bug where you could select Petra but couldn't use her since she wasn't deployed. She's deep undercover right now and can't respond to your commands.
Files
The Battle of Fell Desert
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Version 0.0.029: Health Meter and Buttons1 day ago
- Version 0.0.028: Title Screen buttons show a hover state7 days ago
- Version 0.0.027: Squaddie Selector13 days ago
- Version 0.0.025: New Game Title, Movement Action Point preview20 days ago
- Version 0.0.025: Name change, preview action points31 days ago
- Version 0.0.24: Demo Night feedback38 days ago
- Version 0.0.23: KO!44 days ago
- Version 0.0.022: Keyboard Camera Controls52 days ago
- Version 0.0.021: Preview Window60 days ago
- Action preview updates69 days ago
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