Action Icons
I've finally updated the new icons on the HUD. It took a month to set this up due to loads of tech debt, but it was worth it.
- Bow = Long range attack
- Heart = Healing ability
- Sword = Melee attack
The icons are highlighted when you hover over them (you can see Sir Camil's longsword icon is highlighted.)
If the action deals damage, has range, or an action point cost you can see it before you select it.
The feedback I received from Boston Indies Demo Night was extremely valuable. I knew I had to do a lot of cleanup on the UI and the feedback made it very clear. I can't focus on more advanced topics until I get there first.
I also fixed up a bug where you could select Petra but couldn't use her since she wasn't deployed. She's deep undercover right now and can't respond to your commands.
Files
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- Shield disabled, Track criticals8 hours ago
- Disable invalid actions and animate pathfinding6 days ago
- Animation Update for Critical Hits13 days ago
- Highlight enemy range: Now less grating21 days ago
- Absorb damage with a new status28 days ago
- Smaller Text boxes42 days ago
- Click to Move towards enemies50 days ago
- Highlight enemy range63 days ago
- More Raise Shield updates70 days ago
- Shields! Armor!71 days ago
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