Performance boost and Map Textures
Torrin's Trial » Devlog
Finally fixed the crash bug. And I can add textured map sprites, too.
Before this update, running this game on Firefox would crash after about 20 minutes. Chrome wouldn't crash but instead would play at around 15 fps. Turns out drawing all of those hexagonal tiles are CPU intensive and the browsers can't keep up.
Each terrain type now uses an image. Turns out drawing an image is much less intense. And it looks nice as long as you line up the seams correctly.
Files
torrins-trial.zip Play in browser
May 28, 2024
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- New UI: Basic stats5 days ago
- Engine update11 days ago
- Beginning new UI: Name and portrait22 days ago
- Torrin can ignore rough terrain29 days ago
- Even Smaller Text boxes!36 days ago
- Click to Move towards enemies... again43 days ago
- Shield disabled, Track criticals50 days ago
- Disable invalid actions and animate pathfinding56 days ago
- Animation Update for Critical Hits63 days ago
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