Target Summary Window
Torrin's Trial » Devlog
This release allows me to show two summary windows, which took more work than I thought it would. Now you can see the actor and their target. (Here's a screenshot of Torrin about to attack a demon, note the lower left and right corners.) The windows stay on when you're attacking, which is a nice benefit.
I also added a bug fix that clears the command window when you complete the mission and restart. Also you will no longer try to move to the "Move/Hide/Reveal" button when you click on it.
I'll be on vacation for the week, so I will be focusing on some refactoring.
Files
torrins-trial.zip Play in browser
Jul 08, 2024
Torrin's Trial
Turn Based Strategy in a magical desert land
Status | In development |
Author | Chadius |
Genre | Strategy |
More posts
- New UI: Basic stats4 days ago
- Engine update10 days ago
- Beginning new UI: Name and portrait21 days ago
- Torrin can ignore rough terrain28 days ago
- Even Smaller Text boxes!35 days ago
- Click to Move towards enemies... again42 days ago
- Shield disabled, Track criticals50 days ago
- Disable invalid actions and animate pathfinding55 days ago
- Animation Update for Critical Hits62 days ago
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